I'm also about halfway done with the Pim Palsgraaf sculpt, it's taking a while because I'm basically modelling a city on the back of this deer and so this is where things can start eating into time. But when it's done it will look awesomesauce so I can't complain.
I was feeling stuck over the easter and with not much work being done I decided to do a paintover to try give myself a better idea of where the level is going and to make it feel less empty which i was getting annoyed at.
You think I would have done enough fur but i want to do more, i want a big fur coat at the front entrance and a pelt to break up the repetition, it just helps make it feel more like home. I also want particle FX in teh light shafts to make them more realistic
As you can see I have a long way to go but with a better idea of what i'm doing again I will pick up the slack and get it finished to a high standard. I love this project and I will really work on the lighting to give it an awesome atmosphere, hopefully very reminiscent of Bioshock infinite.
Also here are some of my sculpts, just trying out rendering and stuff for portfolio, I'll keep experimenting and learning about this whole presentation business.